﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MyOpenGame;

namespace Entity
{
    public abstract class Attack : AModel
    {
        protected int _gold;

        public Attack(int row) : base(row)
        {
        
        }

        public int GetGold()
        {
            lock (this)
            {
                return _gold;
            }
        }

    }
}
